Nobody disagrees that English is an urgent thing. Moreover in this global era, where it will be free for everyone in the world come in a country they want. So that, preparing new skillful generation is very important to be readily in competing with them.
JS-EC (Jurai Siwo English Club) is a young English Club in STAIN Jurai Siwo Metro. It is an intra-campus organization which concerns in developing English, either for Senior High or University students.This time, JS-EC is going to organize a big English competition event for Senior High School students in Lampung region. JS-EC ON EARTH 1 (JOE 1) is the name of the event. We are planning to hold it annually...
There will be six enjoyable competitions , Debate, Story Telling, Scrabble, Speech, News Casting and for you who like singing, we have Acoustic Competition also. So, make you ready to take a part of this event, and get a great and unforgetable experience with JS-EC. And Lighten up your talents, pick up yout future.
The General Rules Of The Competition
1. Debate ·
Format of the CompetitionThe style of debate is British Parliamentary (BP). Even within the United Kingdom, however BP style is not used exclusively the English-Speaking Union runs the National Championship for schools. There will be pre leminary rounds, 1 quarter final round, 1 semifinal round, and 1 grandfinal round. Detail information is on technical meeting day. Each round will perform 2 teams.
Several main rules of British Parliamentary System:
a. There are 4 teams will compete for each round
- Opening Government
The 1st Speaker
The 2nd Speaker
- Opening Opposition
The 1st Speaker
The 2nd Speaker
- Closing Government
The 1st Speaker
The 2nd Speaker
- Closing Opposition
The 1st Speaker
The 2nd Speaker
b. Jobs for each speaker during debating
- Opening Government
The 1st Speaker :
• Define the motion
• Team Line
• Team Split
• Arguments
- Opening Opposition
The 1st Speaker : - Rebuttals of the 1st Speaker of Opening Government’s Arguments
• Team Line
• Team Split
• Arguments
- Opening Government
The 2nd Speaker : - Rebut the 1st Speaker of Opening Opposition’s Arguments
• Arguments
• Solution and Case Conclusion
- Opening Opposition
The 2nd Speaker : - Rebut the 2nd and the 1st speaker of Opening Government’s Arguments
• Arguments
• Solution and Case Conclusion
- Closing Government
The 1st Speaker : - Rebut the 2nd and the 1st Speaker of Opening Opposition’s Arguments
Team Line
• Team Split
• Arguments and Case Extension
- Closing Opposition
The 1st Speaker : - Rebut the 1st Speaker of Closing Government’s and the 1st and the 2nd
speaker of Opening Government’s Arguments
• Team Line
• Team Split
• Arguments and Case Extension
-Closing Government
The 2nd Speaker : - Rebut the 1st Speaker of Closing Opposition’s and the 1st and the 2nd speaker of Opening Opposition’s Arguments (all speakers’ arguments of the negative branch)
• Arguments and Case Extension
• Solution and Case Conclusion
- Closing Opposition
The 2nd Speaker : - Rebut the 1st 2nd Speaker of Closing Government’s and the 1st – 2nd speaker of Opening Government’s Arguments
(All speakers’ arguments of the positive branch)
- Solution and Case Conclusion
OG (Opening Government)
The1st speaker
The 2nd speaker
- OO (Opening Opposition)
The1st speaker
The 2nd speaker
CG (Closing Government)
The1st speaker
The 2nd speaker
- CO (Closing Opposition)
The1st speaker
The 2nd speaker
c. Challenging the Motion is allowed for the 1st speaker of The Opening Opposition Team, if the motion defined by the 1st speaker of the opening government is truistic, squirreling, and un-debatable. If this really happen, The 1st speaker of the closing government has a right to choose which motion will be debated, the motion defined by the 1st speaker of the opening opposition or the motion defined by the 1st speaker of the opening government, then the closing opposition should just follow the motion definition chosen by the 1st speaker of the closing government as the debated motion.
d. The Judgment will be based on VP (Victory Point), Margin, and Score in accordance with the point of matter, method, and manner.
e. The Rule of Time Management:
Averagely, each speaker is given the maximum time for 7 minutes and 20 seconds (7’. 20” )
During the speech of each speaker, there will be:
• Once knock after 1 minutes spent during the speech as a sign that POI (point of information) is allowed to be proposed.
• Once knock after 6 minutes spent during the speech as a sign that POI (point of information) is no longer allowed to be proposed.
• Twice knock after 7 minutes spent during the speech (1st warning that time of the speech almost over)
• Continues Knocks after 7 minutes and 20 seconds of the speech (this should be the end of the speech of each speaker) After the time keeper knocks continuously, the speaker should really consider ending her/ his speech as soon as possible in order to save his/ her point in manner judgment.Each speaker is claimed to be able to manage the time as efficient and effective possible in order to make their speech of debating effective as well.
f. Impolite attitude, dirty words, physical harassment, sarcasm, and any other kinds of violence are absolutely banned.
g. The Debaters are allowed to bring any supporting properties and just using it before the debate is started, when the debate is started, any properties (e.g: laptop, materials, and cell phone) should not be brought or used during the debate. It might be submitted to each committee of the debate chamber.
h. The time given for the building case is 30 minutes for the impromptu motions and 15 minutes for the prepared motions.
The Motion for this BP parliamentary Debate : IMPROMPTU FOR EACH ROUND
·
ParticipantEach team consist of 2 speakers from Senior High School students. We welcome 32 teams in this competition.
·
Registration fee : Rp 70000 each team.
·
Coordinator of Tournament : Yuniarti (
08287266300)
2. Speech ·
Format of the CompetitionThe text must be original or not published yet before. There will be two rounds in this competition. For the first round, the participants must choose the topic given the commettee at bthe day of the registration. The participants have to submit three (3) copies of the technical material of the text of your speech to the committee at the day of the technical meeting or at the day of the competition. You will have ten (10) minutes to present your speech in front of the adjudicators. The participants must mastery the speech material, because the adjudicator will be given five (5) minutes to give the question after you deliver your speech. Five (5) best participants will go to the grand finalist and the participants will have 30 minutes to prepare for the speech. The sequence number of participants will be given by draw. The adjudicators will ask you as many questions as they want in five minutes. The adjudicator decision is absolute·
Scoring
o ContentPersuasiveness, accuracy, structure
o Language UsageFluency, pronunciation, diction grammar
o PerformanceGesture, eye contact, confidence
Topics for Speech = Preliminary Round
There will be 4 Themes containing 2 topics each theme.
1. Obama’s Style in Leading USA.
2. Artist Phenomenon to be Candidate of Regent.
1. The Final National Examination (UN) will be deleted.
2. SMA or SMK? Which One Do You Choose?
1. Who Are You, Guys? Markus in Indonesia.
2. The effect of ACFTA to Indonesia’s Regional Trading.
- Environment and Healthy =
1. Earthquake Knock Downs in Indonesia
2. Is Pig Hemoglobin Found in Cigarette’s Filter?
ParticipantThe category of competition is for Senior High School students. The quota is 32 participants. So, let you register immediately
·
Registration fee : Rp 55000 each participant.
·
Coordinator of Tournament : Mahdalena (
081272163854)
3. News Casting·
Format of the CompetitionThe participant will read the news which is provided by the committee at the day competition. Each participant has to choose on of surprising topics of news such as, sport, entertainment, lifestyle, politic, etc. This competition will be performed individually for all rounds, the preliminary round and the final round. The adjudicator decision is absolute.
a. Preliminary RoundEach participant starts to perform in no more than 5 minutes.
The elimination system will lead best 5 participants to the final round. The time limitation for each participant is 5 minutes that consist of a breaking news provided by the committee.
b. Final RoundAfter the previous breakthrough, final round will define most and evaluate who will be the champions. In this round, participants will have two different types of news that must be read-tagged one another in an interesting way. The time limitation for each person is 7 minutes that consist of a breaking news and other kind of news (sport, entertainment, life style, etc) given by the committee.
·
ParticipantThe category of competition is for Senior High School students. The quota is 32 participants.
·
Registration fee : Rp 55000 each participant.
·
Coordinator of Tournament : Susi Mayasari (085669954071)
4. Scrabble·
New format of competitionBecause some consideration, the committee change into the International dictionary
There will be 16 teams going to octo final. So, there will be 8 teams for quarter final round. Four teams best will deserve going to semifinal round, and finally two teams will fight in the final. The third winner will played off by those who fallen in semifinal round.
General Rules
1. The players of scrabble consist of two groups; each group consists of two members.2. The players from the same group will sit face to face.
3. Players must show their identity tag given by the JS-EC committee when entering the competition room.
4. There should be no communication in any form between the players and/or to the spectators during the match. Communication can be made only to the regulator(s) or Committee.
5. During the game, players are not allowed to:
• Open any kind of dictionaries, books or other reading materials.
• Distract other player’s attention in any way.
• Leave the location of the game by any cause, unless permitted by the regulator.
6. After the game, all players must sign the score sheet, as to agree the final score. Once the score sheet is signed, no objection can be made.
7. Tolerance of lateness for the competing group is 10 minutes starting from the scheduled time.
8. The Committee reserves the rights to disqualify a group who refused to be subjected to the regulations of the game.
9. The Committee has full authority with regard to the interpretation and modification, if necessary of these rules, or if not stated in constitution. The decision of the Committee with respect to these rules will be final and binding.
THE GAME
Before1. Before the game is started, if requested by either of the group, the regulator will count the tiles. After counted, the tiles are put back in the box or sack and scrambled.
2. Every player will draw a tile at random. The player who draws a single tile earlier in the alphabet (blank counted before "A") will play first. If there is more than one person that gets the same earliest letter tile, the drawing is restarted by those people having the same lettered tile.
3. After the first player is set, all tiles used in the placement drawing will be put back to the box or sack and scrambled. The players will then draw 7 (seven) tiles each from the box or sack, starting from the first player, then goes in a clockwise fashion (to the left side of the first player).
During1. The first player will combine two or more tiles into a legal word and placed across the “star” sign in the middle of the game board. The placement is only either vertically or horizontally. After the first player is done, then the turn goes to the next player, clockwise.
2. Players can put only one tile to make word(s), except in opening moves.
3. Total time for 1 scrabble match is 60 (sixty) minutes.
4. After finishing his/her turn, the player has to say “finish” and after that, he/she has to count the score from each turn himself/herself and announces it to the other players.
5. The objection can be made after the player in turn said “finish” and before the scoring sheet is written completely.
6. If a player has 3 (three) or more tiles with the same letter, he/she is not allowed to replace the tiles.
7. To replace the tile(s), the player must say “exchange” first and put down the replaced tile(s) into the box or sack, scramble the tiles, and then take the tiles in the exact number he/she put down. If the tiles in the box or sack are 8 or less, the player cannot replace his/her tiles but is still allowed to make a pass.
8. If a word is challenged, the PIC (Person in Charge) will check the word according to the regulation and/or ask the dictionary checker to check the word according to the official dictionary.
9. If the challenged word is legal, then the challenged player score will get additional 5 points.
10. If the challenged word is illegal, then the tiles must be taken back and the challenged player score don’t get penalty point, the challenger don’t get bonus point. The players can challenge only one (1) word per turn.
11. If a word is not challenged by either of the other players from the opposite groups, the word is considered correct.
12. If the first word of the game is challenged, and the word turns out to be illegal, the double word tile (the star signed tile at the centre of the board) is still available for use at the next turn. This rule of availability also applies to other double-word, triple-word stars which challenged word is illegal.
13. The game ends if any of these conditions fulfilled:
• A player has used all of his/her tiles and there are no tiles left in the box or sack.
• All four players passed in one cycle (changing tile is not considered as a pass)
• The time is over.
14. A group will be decided as the winner of the game when:
• The total score of the group is the highest when the game is ended.
• The committee disqualifies the opposite group by any reason.
• The opposite group walks out.
SCORING SYSTEM
1. The value of the word which passes the ‘star’ sign (the first word) is doubled.
2. The scoring is based on the value of each tile combined with the premium box(es) used. The blank tile has no value of its own.
3. Premium boxes scoring:
Color of the premium box Scoring
Light blue Double the value of the tile
Dark blue Triple the value of the tile
Light red Double the score of the word(s) which crosses it
Dark red Triple the score of the word(s) which crosses it
4. If a word passes the blue and red premium boxes at the same time, then the score is counted based on the value of each tile doubled or tripled by the blue box(es), then accumulated by other tiles to be doubled or tripled based on the red box(es).
5. The premium boxes are only valid for the first input. For the next usage, the value of the tile and words are back to normal.
6. If two or more words are formed in a turn, then all the score made are counted. Example: “pace” (put horizontally) is added with the word “start” (put vertically) with the letter s in front of the letter “p” in pace so that it becomes “space”. The score is the score of the word “space” added with the word “start”.
7. If two or more words are formed in a turn and the letter that is used in both words is in a premium box, then all the score made are counted. Example: “pace” (put horizontally) is added with the word “start” (put vertically) with the letter s in front of the letter “p” in pace so that it becomes “space, and s is in the red premium box. The score is the score of the word “space” added with the word “start”.
8. If player be able to use seven tile in one turn, he/she will receive additional fifty bonus points.
9. At the end of the game, the score of each player will be subtracted with the cumulative value of unused tiles by the players.
10. If a player uses all his tiles to end the game, then the total score is added with 2(two) times cumulative value of unused tiles of the other players, the other player’s score doesn’t subtracted.
11. At the end of the game, the scores of the two players from each group will be added to determine the winner of the game.
LEGAL ADDITION
The players are allowed to only make these kinds of addition to a word, as long as it still valid word:
1. Added with prefix, such as: hyper-, inter-, a-, re-, un-, etc.
2. Added with suffix, such as: -able, -ful, -ian, -ly, -ion, etc.
3. Added with some tiles so that the word transforms from and to noun, verb, adjective, or adverb, example: interject added with –ion becomes interjection.
4. Added with –ing.
5. Added with –ed, -es, -d, -or, -s. For example the word war (put vertically) added with the word star (put horizontally) with the letter s put after the letter r in “war” so becomes wars, it is still legal.
LEGAL WORDS
1. Notes of musical octave, example: mi, fa, etc.
2. Interjection (as long as valid according to the dictionary).
3. Slang and Colloquial, [sl] and [colloq].
4. Words that have been used before in the game, either in the same form or in a different form, for example: ax and axe.
5. Word that has been used before in the game.
6. Informal writing, example: thru, tho, etc.
7. Name of letter, example: zee, pi, etc.
8. Inappropriate words, in the form of usu vulgar and usu obscene.
9. Etymologies of technical words, example: megawatt [ISV].
10. Etymologies of a language taken from foreign form, example: kapok [malay].
11. Name of a currency, example: Ringgit, Baht, etc.
SPECTATOR RULES
1. Spectators are allowed to watch the scrabble competition but they are limited into the numbers allowed by the committee.
2. Spectators must show their identity card (for students) or other identity card when they enter the room where the competition is held.
3. Spectators are allowed to take photos at a distance permitted by the committee.
4. Spectators are not allowed to:
• Stand across the permitted separator.
• Make noise during the game.
• Distract players’ attention in any way.
• Have any kind of communication to the regulator(s) or players.
WINNERS AND ACHIEVEMENTS
• The Champion : The winner of the Grand Final Round.
• The Runner Up : The other Grand finalist.
• The Third Champion : The participant who gets the 3rd highest score from the accumulated score fulfills all the rules and regulation.
• Quarter Finalist : The Participant who ended at Quarter Finals.
• Semi Finalist : The Participant who ended at Semi Finals.
Click
here to download 2 and 3 words of Collins Dictionary
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ParticipantThe category of competition is for Senior High School students. The quota is 32 teams
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Registration fee : Rp 70000 each participant.
·
Coordinator of Tournament : Ahmad Madzkur (
085769047259)
5. Story Telling ·
Format of the competition There will be two rounds in this contest. At the first round, each participant has to prepare one story and submit 3 copies of their story to the committee at the day of the technical meeting or at the day of the competition. The person has to tell the story without bring thetext. You have to speak loudly, briefly and fluently. 10 – 15 minutes are the time for each participant. And for the grand final round will be impromptu story. Five participants have to tell the story based on 0their imagination with the properties provided by the committee. Then, the committee will give an hour to the participant to make the impromptu story. The time given is 7 – 10 minutes in the grand final round. Each participant has to tell the moral value of the story. Properties for preliminary round (first round) should be prepared by participants.
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ParticipantThe category of the competition is for senior high school students. The guest of the competition is 32 participants.
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Registration Fee :Rp. 55.000,- each participant.
·
Coordinator of tournament : Andy Setiawan (085768448847).
6. JS-EC in Acoustic ·
Format of the competition o The competition is single or group. Participants must sing two English song (lyric also acoustic music arrangement) maximal in 15 minutes.
The committee provides :
1. 2 acoustic guitars
2. 1 acoustic bass
3. 1 piano
4. 1 percussion
5. 1 jimbe
o The adjudicators will give the score in three parts, they are:1. Pronunciation
2. Harmonization
3. Performance
·
ParticipantThe category of the competition is general. So everyone can join this acoustic competition The quota of the competition is 32 participants.
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Registration Fee : Rp. 75.000,- each group/participant.
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Coordinator of tournament : Dany Ariansyah (0852 6997 5850).
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Place :UKM – JS-EC’s Basecamp (Jurusan Lama Building STAIN Jurai Siwo Metro)
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Date : April 3 – April 29, 2010 at 08.00 a.m. to 04.00 p.m.
*If you are out of Metro, you have an option to transfer the registration fee. (
a.n. Karmawan, Bank BNI Cabang Metro, Nomor Rekening
(013 4145784). Download the registration form on http://js-ec.blogspot.com or send an email to fill the registration form completely. Scan the registration form and the receipt of your money transfer to
jsec.metro@yahoo.com.
jsec.stainmetro@gmail.com. Bring the original one on the technical meeting.
Ø Technical Meeting
Place : Jurusan Lama Building STAIN Jurai Siwo Metro
Day/Date : Friday, April 30 2010 at 02.00 p.m.
Ø Contact Person
Karmawan (
The Project Officer of JOE.1 2010) (
085658864723)
Etika Lisyana Dewi (
Chief of Ceremony) (
085669665062)